Strategy Real-Time Historic Command
The new expansion pack builds off of the real-time-strategy gameplay of "Age of Empires III," providing players with the ability to lead one of three proud Native American civilizations, including the Iroquois Confederation, to expand their empire and fight for control of the Americas. The game provides new ways to play and win, introducing new gameplay elements and content including new civilizations, a new single player campaign, Home City enhancements and additional maps and units. [Microsoft]
78,99 €
Add to BasketStrategy Turn-Based Fantasy General
Lead multiple hero-characters into battle to fight alongside troops for an intense combat experience. Encounter all-new heroes and over 60 creatures in 6 massive campaigns and 24 scenarios.
With an all-new game engine, lifelike isometric view, breathtaking graphics and richly detailed landscapes, the adventure map comes alive! With 48 Hero Classes and all-new skill and magic systems, summon all your strategic insight, tactical cunning and leadership abilities to ascend to the throne of this perilous new world! [3DO]
76,99 €
Add to BasketStrategy Real-Time Historic General
Medieval II: Total War Kingdoms is the official expansion to Medieval II: Total War, presenting players with all-new territories to explore, troops to command, and enemies to conquer. Kingdoms features four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, players were only given a glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for players to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans. Along with the new maps in the Britannia, Teutonic, Crusades, and New World Campaigns, there are 13 new factions to play, over 110 units to control, and 50 building types, adding up to 80 hours of new gameplay. Kingdoms also offers new multiplayer maps and hotseat multiplayer, a first for the Total War series, allowing players to play one-versus-one campaign games on the same computer. [Sega]
88,99 €
Add to BasketStrategy Real-Time Military General
Tempelhof, Berlin, dawn of 8th April 1949. A major armed conflict is brewing between the Western powers and the Soviet bloc. The Red Army has been growing ever stronger since the end of World War II. With the growth of their army the Soviets realize that they hold the advantage, and are only waiting for the right moment to attack. That moment arrives with the Tempelhof Incident: the near-fatal collision of a US cargo plane and a Soviet fighter over Berlin’s main airfield. A fatal combination of coincidence and human error, there is no point in arguing what went wrong, no point in asking who pulled the trigger first and who fired on whom in return. The Incident went down in history as fatal. Within 12 hours of the crash the ground beneath the German capital is shaking with the salvoes of a war never meant to be: a conflict between former allies over Europe and global supremacy. What if Stalin knew exactly that the USA cannot produce more A-bombs after the war? What if he decides to strike first? The massive Russian army was still standing in the middle of Europe and its dependancy on western technology was past - it was ready to roll towards the Atlantic ocean on the first sign from the Boss. The fate of the world was in the hands of a ruthless dictator, who would have shown no sign of hesitation if he knew the proper status of the atomic arsenal in the western world...In this game the worst comes true, and it may just change the fate of the "free world" forever! WWII is now just a memory - but the Cold War has just begun. [Atari]
58,99 €
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