Strategy Turn-Based Real-Time Historic General
Japan, 1542. The land is in turmoil. The last Shogunate has collapsed, leaving the nation divided into seven warring factions. Out of this chaos will emerge one warlord who will master the Art Of War. [Electronic Arts]
84,99 €
Add to BasketStrategy Real-Time Military General
Tempelhof, Berlin, dawn of 8th April 1949. A major armed conflict is brewing between the Western powers and the Soviet bloc. The Red Army has been growing ever stronger since the end of World War II. With the growth of their army the Soviets realize that they hold the advantage, and are only waiting for the right moment to attack. That moment arrives with the Tempelhof Incident: the near-fatal collision of a US cargo plane and a Soviet fighter over Berlin’s main airfield. A fatal combination of coincidence and human error, there is no point in arguing what went wrong, no point in asking who pulled the trigger first and who fired on whom in return. The Incident went down in history as fatal. Within 12 hours of the crash the ground beneath the German capital is shaking with the salvoes of a war never meant to be: a conflict between former allies over Europe and global supremacy. What if Stalin knew exactly that the USA cannot produce more A-bombs after the war? What if he decides to strike first? The massive Russian army was still standing in the middle of Europe and its dependancy on western technology was past - it was ready to roll towards the Atlantic ocean on the first sign from the Boss. The fate of the world was in the hands of a ruthless dictator, who would have shown no sign of hesitation if he knew the proper status of the atomic arsenal in the western world...In this game the worst comes true, and it may just change the fate of the "free world" forever! WWII is now just a memory - but the Cold War has just begun. [Atari]
58,99 €
Add to BasketStrategy Turn-Based Historic General
The year 2005 marks the 250th anniversary of the start of the French & Indian Wars. Twenty years later, the War of the American Independance began. These two events marked the real start of a new era, the end of an empire, the birth of a nation. In Birth of America, the player controls one of the major contenders of these 2 conflicts, trying to achieve military and political victory. It is a rather complete and detailed simulation of the two most important wars in Colonial America - from 1755 to 1783 - but with a simple and elegant new simultaneous turn-based engine. [Strategy First]
57,99 €
Add to BasketStrategy Real-Time Fantasy General
Rise of Nations: Rise of Legends evolves the franchise's trademark features such as borders, large-scale battles and city-building in innovative ways. Players are able to transform small villages into powerful civilizations and lead vast fantasy armies into strategic battles using formations, unit control and heroic abilities to destroy the enemy. The popular Conquer the World (CTW) Campaign returns in Rise of Nations: Rise of Legends with exciting updates. The new CTW Campaign guides players through a new world of heroes, monsters, loyalty and betrayal. Gamers follow a story through multiple campaigns with fascinating subplots and heroic characters. The campaigns immerse players in an ever-changing three-dimensional world with terrain and cities that evolve as civilizations grow. [Microsoft]
84,99 €
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