Adventure Point-and-Click
Greetings Enforcer, and thank you for enlisting in the Hypnospace Patrol Department. As the world falls into its slumber, Hypnospace becomes a bustling global village. These virtual streets aren't going to police themselves.
67,99 €
Add to BasketAction Adventure Adventure Sci-Fi 3D Third-Person
In "Double Visions", the 4th episode of this 5 game series, the Hill Valley Expo has arrived! Back in 1986, Marty and First Citizen Brown must join forces to create an epic invention so that he can prevent the young Emmett Brown from making the worst mistake of his life.
61,99 €
Add to BasketAction Adventure Sci-Fi Survival
Like System Shock 1, there will be persistent levels (i.e., drop an item on one level, and you could go back later to retrieve it), gameplay elements like logs, inventory, skills, persistent world, leaning, hacking, rpg elements, multiple weapons and enemies, and a compelling storyline. Unlike most other first person shooters, the purpose of System Shock was not to kill everything in sight; nor was it a "find the key to move onto the next level" game. The plot was always present, but not so confining as in traditional shooters - there was almost always more than one task to accomplish. Levels were realistically designed and had logical reasons behind them. It is the principle of System Shock 2 to continue this game design. [sshock2.com]
91,99 €
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